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AI Insights · Timothy · July 2025

Top Train Games Performance in the US, Q2 2025

Explore the performance of the top 5 train games on a unified platform in the US during Q2 2025, with insights from Sensor Tower.

Top Train Games Performance in the US, Q2 2025

In the second quarter of 2025, the top train games on a unified platform in the United States demonstrated varied performance metrics, as reported by Sensor Tower.

Train Station 2: Railroad Sim from Pixel Federation Games showed fluctuating weekly revenue, peaking at about $113K in early April and experiencing a low of approximately $47K in mid-June. Weekly downloads reached a high of 7.2K in early April, while active users decreased from 60.2K to 36.9K over the quarter.

Train Miner: Idle Railway Game by AI Games FZ maintained stable weekly revenue around $45K, with a peak of $50K in early May. Downloads increased steadily, reaching 61.6K in early May. Active users saw a significant rise, starting from 127.8K and climbing to nearly 290K by the end of June.

Train Station 3 also from Pixel Federation Games, launched in late May, saw its weekly revenue grow from $26K to $75K by the end of June. Downloads initially hit 21.3K and later rose to 24.4K. Active users increased from 14.3K to 35.1K within the same period.

Ticket to Ride® by Marmalade Game Studio exhibited a slight increase in weekly revenue, reaching over $11K in late May. Downloads peaked at 1.4K in the last week of June.

Railroad Empire: Train Game from Azur Interactive Games Limited showed a decrease in revenue, starting at $10K and ending at $6.8K. Downloads fluctuated, with a notable low of 1.5K in early June, while active users ranged between 3K and 6K throughout the quarter.

These insights highlight the dynamic nature of the train games category, with each app demonstrating unique trends in user engagement and monetization. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025